AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in Czech Republic Q2 2024
Explore the performance of the top 5 slime games on iOS in the Czech Republic during Q2 2024, with insights on downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 slime games on the iOS platform in the Czech Republic showcased varied performances in terms of downloads, revenue, and weekly active users. Here's a closer look at how each app fared:
Super Slime - Black Hole Game experienced a notable increase in weekly revenue, peaking at approximately $55 in the week of May 20. Downloads showed a fluctuating trend, with a high of 977 in mid-April and a low of 256 in mid-June. Weekly active users saw a peak of 4.8K in late April, gradually declining to 3.1K by the end of June.
World of Slime Simulator Games maintained a relatively steady revenue stream, ranging between $32 and $44 throughout the quarter. Downloads were sporadic, reaching a maximum of 26 in early June. Active users were minimal, peaking at just 24 in the same period.
Fluid Simulation saw inconsistent revenue, with several weeks of no earnings and a peak revenue of $35 in late May. Download numbers varied, with the highest being 59 in late June. Weekly active users peaked at 119 in the final week of the quarter, showing a generally upward trend.
Bruno - My Super Slime Pet had a minor revenue peak of $25 in late May. Download numbers were negligible, with only a handful of downloads throughout the quarter. However, the app maintained a consistent user base with weekly active users hovering around 480.
Goo: Slime simulator, ASMR had minimal revenue, peaking at $11 in mid-June, and virtually no downloads during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.